We are going to look at how we can shape our sound into degrading it into a more crunchy and make our sound more interesting. We are going to use the chord from the post RICH CHORDS AND SAMPLING, if you want to check that post out prior to this then it will be beneficial for you to do so.
We start from where we left off, we have our sample normalized and have our chord pattern to work with. We first are going to add a bit of warp to our sampled sound to do this click on the controls tab within the simpler and then bring the pitch LFO up to around 1.6% you can hear what this is doing against the original.
We want to crunch this up a little now so we will use the SPL twin tube to add some harmonics and saturation, we will also add a reverb and mild compression with use of the 1176.
This is sounding really nice, we started off by giving the sample pitch bend set at 1 HZ sine wave, we then added harmonics and saturation with the SPL Twin Tube to give it more fullness and thicken it up, by adding the reverb we gave it depth and more width, then came the Decimort to give it more crunch and a reduce the resolution down and lastly, we used the 1176AE to glue this all together.
If we look at the analyser of our chord sample we can see that it takes up a lot of the frequency spectrum, this can be a good thing if your wanting to use less musical parts in your track as it fills in a lot of space.
The final thing we can do just before the compressor is shape the top end we have the resonant frequence that is added due to the decimort, I like it in there but it is just a bit too much, we add a EQ before the compressor and reduce it down by 8.3 dB at 10kHz and take out a bit of MUD out at 208Hz/ -2.28dB as shown in the picture below.